betrayal at krondor walkthrough maps

Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. He will tell you to ask someone named Isaac about the ruby. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Return to the upper level. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Chapter 4 - Marked for Death The Naphtha Mines (Chapter 4) Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Give him one of your Vapor Masks so that he may escape. Take all of them because you will need them to get out. A : Go to La Mut, and talk to the commander of the garrison in the castle. Chapter 7 - The Long Ride The exit to the mines is in the northwest corner of the mines. Your way will be blocked by one of Steelsoul's men, however. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Continue all the way to the west to find the chest Moraeulf was talking about. Speak to the Duke of Romney at the beginning of the third chapter. Return to Craig and give him the trap. Take the picklocks from one of the bodies. Chapter 9 - Mad Gods Rage Eventually you will see a pass to the east. The Temple of Dala (Chapter 3) The Diviner's Halls is a cave northeast from the town. Continue northeast toward Lyton, but go west before you reach it. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. You will begin the final chapter in the caverns below Sethanon. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Use this key to open most of the locked doors under Sethanon. Return to Dhatsavan's column in the ruins with the Cup. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. He will tell you that he used to be young but something sapped his energy in the woods to the east. He will tell you where the rift machine is located and how to destroy it. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. For this walkthrough, I will describe the shortest and easiest way. Go back west and then south from Highcastle. Inside a woman will ask you to help her with her stable door. Some ambushes are triggered off road as well.. This staff will allow Owyn to cast magic again. Return southeast and cross the bridge guarded by goblins. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Inside one of the chests you will find the Interdictor Key. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. He will also give you the book 'Chapel's Rmur n Whepuns'. Head south. Go south into the dead end and walk through the illusionary mountains to the west. You can find Isaac behind a big hill north of Hawk's Hollow. She will give you a Tuning Fork among other things. Look inside the house to the northwest to find a message left by Pug. Past the temple you will see a path to the west that leads to a Waterfall. In a corridor to the northwest you will find Obkhar. The Ghost of Jarel Lycrow (Chapter 2) Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. He looks identical to James. You should look for them and walk everywhere initially instead of sticking to the road. Continue south past Zun. Visit Craig the logger in the south end of Dimwood. Your way will be blocked by one of Steelsoul's men, however. The magical barrier will be gone now that the six are dead. Return to Craig and give him the trap. Find Isaac at the street north of Hawk's Hollow. Leave the sewers and Krondor. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Visit Craig the logger in the south end of Dimwood. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Use the password 'VICTORY' to open it. He will tell you that he used to be young but something sapped his energy in the woods to the east. You will find a woman who will give you a Sack of Grain for the Leather Leggings. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. In the next room you will find the Oracle of Aal. Your way will be blocked by one of Steelsoul's men, however. Eventually you will come across the stairway to the upper level. Defeat them and take the Eliaem's Heart from the body of the spellcaster. You will see a burial cloth and a shovel. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. All rights reserved. Travel north toward Sarth and speak to Brother Marc just outside. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Just west of Romney you will find a strange house behind a hill. Gorath dispatches the assassin and the adventure begins. Continue southeast until you reach Sarth. Pug has left a another message in one of these. Cast Strength Drain on the Wind Elementals to defeat them. Return to the bridge and give the soldiers the password. Continue north and cross the next bridge to the west. Chapter 9 - Mad Gods Rage Go south and then cross the bridge. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. She will give you a Tuning Fork among other things. Start 2. This will take you into the city of Sar-Sargoth. Go due north and attack the goblins surrounding the house. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Craig the Logger (Chapter 7) Follow the east side of the river north. Take the maps from inside. Just through that you will find Calin. Return to Craig and give him the trap. In a corridor to the northwest you will find Obkhar. One of the houses has a map of the area. You must follow the spyglass trail to finish the chapter. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Enter Romney and go the Black Sheep Tavern. The priestess will ask you to find some grain for them. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. You will find stairs leading down to the lower level in a room on the west side of the level. Eventually you will come across the stairway to the upper level. Use this key to open most of the locked doors under Sethanon. Continue through the pass into the northlands. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go north to Kenting Rush. In the southeast corner of the area you will find two IronJaw traps in a chest. In a barn you will be attacked by a group of moredhel warriors. He will reward you with 300 gold and a virtue key. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. You will find stairs leading down to the lower level in a room on the west side of the level. Poison the rations inside with some Coltari poison. In the next room you will find the Oracle of Aal. Continue along the road to the east and you will come across a house. The upper level exit is in the southwest corner of the level. Open the door in the east wall with a Guildis Thorn. Take the picklocks from one of the bodies. Go to the house at the west end of town where you will be attacked by five Nighthawks. You will begin the final chapter in the caverns below Sethanon. He will reward you with 300 gold and a virtue key. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. If you don't have any, you can buy some in the shop in town. Continue through the ruins to reach Elvandar. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. The priestess will ask you to find some grain for them. Use the two remaining Vapor Masks to jump into the river and escape the mines. This is a subquest and the walkthrough for it is below. Visit the Temple of Dala between Tyr-Sog and Eldpoint. He will reward you with a Ring of the Golden Way. The Ghost of Jarel Lycrow (Chapter 2) Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. He will tell you more about Neville's death and where to find Navon. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Then north towards Tyr Sog, picking up the Ruby along the way. The exit to the mines is in the northwest corner of the mines. To the northeast you will find three pantathians who are causing the energy drain. Chapter 9 - Mad Gods Rage Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. You will find Navon Du Sandau near the center of the town. It will be a difficult battle. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Restock your provisions from the items inside the house. Continue north and speak to the gods of Timirianya through the pillars. A house in this area contains [25] Raw Manna. In the southeast corner of the area you will find two IronJaw traps in a chest. This staff will allow Owyn to cast magic again. Search the lower level thoroughly to find and kill all six spellweavers. Chapter 6 - Betrayal He will recommend that you talk to Abuk to learn more about the spyglass. Soon your party members will become sick. FAQ (opens in new tab) Submitted by . Enter Silden and speak to the innkeeper. Continue east to the town of Lyton. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. HANGMAN Swollag, the famous moredhel craftsman, guarantees his work until the end of time. James will have to take command of the battle. Go south into the dead end and walk through the illusionary mountains to the west. Soon your party members will become sick. Continue south past several enemies and enter the city of Krondor. To the northeast you will find three houses together. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. You can buy and/or sell some equipment in the shop and sleep at the inn. Drop all your rations and sleep for a night. After you cross the bridge, go east and talk to Moraeulf. Make sure both Pug and Owyn learn the spell. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Continue east to the town of Lyton. Return to Irmelyn in Armengar to claim a 200 gold reward. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Follow the main road northwest until you reach the river. To the northeast you will find three pantathians who are causing the energy drain. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. To the northeast you will find three houses together. Continue east to the town of Lyton. Continue north to the large wooded area and go east. He will tell you more about Neville's death and where to find Navon. He will ask you to poison rations in some moredhel boxes nearby. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Use the password 'VICTORY' to open it. Turn the dials so that they read DIE and the box will open. Go south into the dead end and walk through the illusionary mountains to the west. Continue all the way down the passage until you come to a large room. Pug has left a another message in one of these. You can find Isaac behind a big hill north of Hawk's Hollow. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Enter it to find Jaftaz's bag. Pick up the map of Timirianya in one of the houses. The Crawler's house is next to the inn in Silden. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Go east to a farmstead and look in the house. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. You need to have a virtue key to get it. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Your way will be blocked by one of Steelsoul's men, however. Arlie Steelsoul (Chapter 3) The Stolen Ruby (Chapter 1) Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Return to the town and speak to Peter the Grey in the Inn. Return to Duke Martin and he will tell you to return to Northwarden. He will ask you to check out a rumor about some moredhel illusionists in the area. Go east from his house and cross the bridge. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Go back west and then south from Highcastle. Use the two remaining Vapor Masks to jump into the river and escape the mines. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. Return to the upper level. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. You can find spoiled rations in the inn in Silden. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. You will begin this chapter in the sewers below Krondor. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Search the lower level thoroughly to find and kill all six spellweavers. Chapter 8 - Of Lands Afar Make sure both Pug and Owyn learn the spell. Chapter 8 - Of Lands Afar Their defense will go up by 25. Go to Loriel to the west and speak with Keifen Alescook. He will also tell you that the man who ordered it was Mitchel Waylander. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. He will tell you to report to Duke Martin. Return in a day and Steelsoul's man will allow to pass. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. (Your defense will go up by more if you emphasize it.) Return to the upper level. Restock your provisions from the items inside the house. Continue north and speak to the gods of Timirianya through the pillars. He will ask you to retrieve one of his IronJaw traps from the area. He will give you the ruby and in return you will sharpen his sword for him. He will also give you the book 'Chapel's Rmur n Whepuns'. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. She will talk to you about her two suitors; Navon in particular. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Go through the door in the north wall and keep following the passage. Open the door in the east wall with a Guildis Thorn. Travel north past Romney and through Prank's Stone. Speak to Kat in the bottom-right corner of the sewers and agree to help her. The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. Continue east to the town of Lyton. Take the maps from inside. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. Return to the Temple of Dala to the west and give them the Sack of Grain. You will find a password in a chest at the end. The Temple of Dala (Chapter 3) Open the door in the east wall with a Guildis Thorn. Continue east past Highcastle. He will give you the ruby and in return you will sharpen his sword for him. Inside the ruins you find a door that unlocks with the Key of Lineages. He will release the barrier surrounding Pug. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Finn will appear and will escort you to Prince Arutha. The exit to the mines is in the northwest corner of the mines. When you leave the mine you will be in the dwarf town of Caldara. He will tell you what he knows about the rift machine. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. In the southeast corner of the area you will find two IronJaw traps in a chest. Take one because you will need it later. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Go east to a farmstead and look in the house. Return to Romney and report your success to the Duke. It is worth doing because she will reward you with a Galon 'Griefmaker'. Return to the upper level. In the next room you will find the Oracle of Aal. Go to the house at the west end of town where you will be attacked by five Nighthawks. Get your equipment from the chests in the room. Use some Fadamor's Formula to open the barn door and find Tamney. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Venutrier of Lan will capture you and throw you into the mines. Pug has left a another message in one of these. When the story begins, Owyn, from Tiburn, is tending Seigneur Locklear's wounds. Continue north and cross the next bridge to the west. He will tell you that he used to be young but something sapped his energy in the woods to the east. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Search the lower level thoroughly to find and kill all six spellweavers. Open the door of the stable just to the north and return to her. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Continue all the way to the west to find the chest Moraeulf was talking about. Travel north past Romney and through Prank's Stone. Give the Idol to Kat on the upper level and she will give you some information. You can fight them or you can find out the password. Continue all the way down the passage until you come to a large room. Continue through Lyton to Silden. Continue along the road to the east and you will come across a house. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Look in the well near the south side of the town to find the Knight's Piece. Take all of them because you will need them to get out. You will be confronted by a thief named Limm but will be allowed to pass. He will reward you with 300 gold and a virtue key. He will also give you the book 'Chapel's Rmur n Whepuns'. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. The priestess will ask you to find some grain for them. Return to Duke Martin and he will express concerns about what the enemy is planning. Go to Loriel to the west and speak with Keifen Alescook. Return to Craig and give him the trap. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. In a corridor to the northwest you will find Obkhar. Go west from there and speak to the farmer in his house. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Return to Romney and report your success to the Duke. In a large room to the northwest you find Gamina guarded by some enemies. To the northwest you will find the passage to the lower levels. Cast Strength Drain on the Wind Elementals to defeat them.

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betrayal at krondor walkthrough maps