venom gyre vs spectral throw

Lightning Strike is also another option. Your Spectral Throw becomes a deadly scythe. Projectiles from Supported Skills have 1% chance for an additional Projectile when Forking, Projectiles from Supported Skills Pierce an additional Target, Supported Skills deal (-10-9)% more Projectile Damage, Supported Skills have 0.5% increased Attack Speed, Supported Skills have 1% reduced Mana Cost, Projectiles Fired by Supported Skills have 1% increased Projectile spread, Supported Skills fire 2 additional Projectiles, Supported Skills fire 4 additional Projectiles, x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, Supported Skills have 0.5% increased projectile Speed, Projectiles have 3% chance to Return to you from final Target, Supported Skills have (50-69)% increased Projectile Speed, 30% reduced Spectral Throw Projectile Deceleration. Right click this item then left click an item to apply it. I'm more interested in what you guys think about the skill. Supported Skills deal (15-6)% less Projectile Damage, Supported Skills deal (35-26)% less Projectile Damage, x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, Supported Skills have (50-69)% increased Projectile Speed, 30% reduced Spectral Throw Projectile Deceleration, "Masters of wit, strength and cunning. He does say in the video that going for the synthesised claw was suboptimal since it was only better for when he did Cobra Lash originally and not Spectral Throw. 2. What good is power when it just accumulates on the already-powerful?" Reduced the damage effectiveness by a flat 8% at all levels. LEGAL INNOVATION | Tu Agente Digitalizador; LEGAL3 | Gestin Definitiva de Despachos; LEGAL GOV | Gestin Avanzada Sector Pblico Your Spectral Throw becomes a deadly scythe. I tried to focus on crit damage for the purpose of stacking poisons, while still having decent trash clear speed. Contents 1 Skill functions and interactions 2 Gem level progression 3 Item acquisition 3.1 Recipes 3.2 Quest reward This is basicly my spectral throw dex stack build, with a few changes. Chain: Works as expected for the primary projectile. For more information, please see our ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} I mean there's a few, but one of the more popular ones basically turns it into a cold spectral throw, which to me, defests the whole purpose of having the new skill. That's easily +4 projectiles on a deadeye, or just use a dying sun for mapping and do anything else, probably with trinity. Projectiles released by Whirling Blades are considered new projectiles, while Returning Projectiles are not. Critical Strike Chance is increased by chance to Suppress Spell Damage 88%. Contents 1 Skill functions and interactions 2 Gem level progression 3 Item acquisition 3.1 Upgrade paths 3.2 Quest reward Caught projectiles spiral outwards when you use Whirling Blades and do not return. my only knock on Mathil is that he is so much better at the game than me that I've learned not to play his builds since there is no way in hell I am doing sim30 with a maximum effective hit taken of 6K. Now has a 40% chance to retain caught projectiles fired after using Whirling Blades at all gem levels. Dive through enemies, dealing weapon damage. Adds an incubated Quality Gem item to an equippable item. Supported Skills deal 0.5% increased Chaos Damage, Supported Skills have 0.5% increased Skill Effect Duration, Supported Skills have 0.5% of Physical Damage Converted to Chaos Damage, Supported Skills inflict Decay on Hit, dealing (120-843) Chaos Damage per second for 8 seconds, Returning Projectiles deal 75% less Damage. Spectral Throw now has a base Mana cost of 5 at gem level 1 (previously 7), up to 8 at gem level 20 (previously 9). Place into an allocated Jewel Socket on the Passive Skill Tree. It's a standard Projectile Attack that requires you to have a melee weapon. If youre going HoWa then youre probably better playing LS, more lightning damage from the skill and you scale your defences at the same time you scale offence. Final Thoughts for Venom Gyre Deadeye Leveling Guide-Venom Gyre was around same speed as Spectral Helix if you swap after Cruel Lab at Act 7.-Venom Gyre completely blows away Spectral Helix in terms of early mapping speed.-Map boss DPS is slightly worse on Venom Gyre, but the map bosses will still die more or less instantly. Spectral Throw now deals 20% more damage at all levels. Venom Gyre is good though, so play what you like the most. This build is based around the gem Venom Gyre/Spectral Throw and we are building it by stacking elemental damage and critical strike damage. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} What good is power when it just accumulates on the already-powerful?" ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} Projectiles travel their slowest when they are at their limit of the range and will therefore cause the maximum number of hits near there. Spectral Helix gets an additional gem socket because it doesn't need GMP/Slow Proj as well as over double the Attack Damage and Effectiveness (while still having the ability of hitting multiple times). Leveling Guide. You will lose Virulence over time, at a rate which increases the more Virulence you have. Now deals 90% of base damage at gem level 1 (from 80%), up to 115% at gem level 20 (from 104%). Masteries. Mathil has dex stacking ST video and it looks solid, some others have similar videos. It is really fun to play, but right now I think you need 50++ ex to make a build that can compete with Mathil's. Fixed a bug where Spectral Throw could travel further than intended if used when standing very close to a wall. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} Attack is one of four damage sources, which deals damage to targets based on the damage values from weapons or unarmed.It can also be based on the defensive values from shields like with Shield Charge or Spectral Shield Throw.Skills that deal attack damage have the Attack gem tag. Duration is proportional to the projectile speed. Path of Exile Wiki is a FANDOM Games Community. If you like the archer archetype, this might be one of the best ascendancy classes for you. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The following threshold jewels augment Spectral Throw: The following helmet enchantments affect Spectral Throw. Gathering Winds 88%. By level 15 of the gem, you will dealing 60% of weapon damage. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} It's hard to quantify how good it is so I'll just ignore it for the sake of this post. Best Deadeye Builds for The Forbidden Sanctum League (PoE 3.20) Published. I tried out VG, and kind of went in blind, not really following any one build. The Incubated item drops after killing a specific number of monsters. Right click to remove from the Socket. ES: 74 Place into an item socket of the right colour to gain this skill. Now converts 60% of physical damage to chaos damage (from 50%). Ailments mechanics explained by ZiggyD including Poison and all interactions, https://www.pathofexile.com/forum/view-thread/2171678, https://www.pathofexile.com/forum/view-thread/2605098, https://www.youtube.com/watch?v=Pu_LmH_JsJ0&t=, https://www.youtube.com/watch?v=2IujuQvFN4Q, https://www.twitch.tv/videos/480792187?collection=iaLqCLr2wxVEaA, https://docs.google.com/document/d/1-HwTFKDTwzQejkn7fLmqRLcgT3RK8dsI6frS5H2-h_0/mobilebasic, Terms of Use, Privacy Notice and Cookies Notice. Your Spectral Throw becomes a triple blade effect. The annul step is just slamming orb of annulment and hoping it clears the right mods right? I think Cobra Lash will be like spectral throw so multi strike will not be support this, but im sure lmp or gmp will be great chose for farming maps. Projectiles travel their slowest when they are at their limit of the range and will therefore cause the maximum number of hits near there. Butfor me it was the first time to try a dex/int/str build and it was quite fun to build it, try some stuff and so on - perfect for the last weeks of the league when you don't know what to do with your currency ;). Projectiles from Supported Skills Pierce (2-4) additional Targets. Reach into the Void and claim your prize. The skill has a cooldown that can be bypassed by expending a Frenzy Charge and has a chance to generate a Frenzy . I got decent at making rings and boots this league. ", "I swore to use my position to help the people. I think I have -6, -6, and -7 on each peice so I'm curious if your getting inspiration charges or if it really even matters that much. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/Alt quality is +1 chain and the skill itself has way higher proj speed than spectral throw so the clearspeed is a lot better. Now deals base damage equal to, and has an added damage effectiveness of, 80% at gem level 1 (from 54%), up to 100% at gem level 20 (from 90%). Hello there ! At level 20 it went from dealing 64.6% of base damage to 75.4% of base damage. I really dont know what kind of plan could get me in to avoid leveled twice Any suggestions ? Before Venom Gyre, you need must first consider the following: Prioritize getting Splitting Steel, Chance to Bleed, and Onslaught for the gems. Poison applied by this skill from a critical strike has added damage over time multiplier. .c_dVyWK3BXRxSN3ULLJ_t{border-radius:4px 4px 0 0;height:34px;left:0;position:absolute;right:0;top:0}._1OQL3FCA9BfgI57ghHHgV3{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;margin-top:32px}._1OQL3FCA9BfgI57ghHHgV3 ._33jgwegeMTJ-FJaaHMeOjV{border-radius:9001px;height:32px;width:32px}._1OQL3FCA9BfgI57ghHHgV3 ._1wQQNkVR4qNpQCzA19X4B6{height:16px;margin-left:8px;width:200px}._39IvqNe6cqNVXcMFxFWFxx{display:-ms-flexbox;display:flex;margin:12px 0}._39IvqNe6cqNVXcMFxFWFxx ._29TSdL_ZMpyzfQ_bfdcBSc{-ms-flex:1;flex:1}._39IvqNe6cqNVXcMFxFWFxx .JEV9fXVlt_7DgH-zLepBH{height:18px;width:50px}._39IvqNe6cqNVXcMFxFWFxx ._3YCOmnWpGeRBW_Psd5WMPR{height:12px;margin-top:4px;width:60px}._2iO5zt81CSiYhWRF9WylyN{height:18px;margin-bottom:4px}._2iO5zt81CSiYhWRF9WylyN._2E9u5XvlGwlpnzki78vasG{width:230px}._2iO5zt81CSiYhWRF9WylyN.fDElwzn43eJToKzSCkejE{width:100%}._2iO5zt81CSiYhWRF9WylyN._2kNB7LAYYqYdyS85f8pqfi{width:250px}._2iO5zt81CSiYhWRF9WylyN._1XmngqAPKZO_1lDBwcQrR7{width:120px}._3XbVvl-zJDbcDeEdSgxV4_{border-radius:4px;height:32px;margin-top:16px;width:100%}._2hgXdc8jVQaXYAXvnqEyED{animation:_3XkHjK4wMgxtjzC1TvoXrb 1.5s ease infinite;background:linear-gradient(90deg,var(--newCommunityTheme-field),var(--newCommunityTheme-inactive),var(--newCommunityTheme-field));background-size:200%}._1KWSZXqSM_BLhBzkPyJFGR{background-color:var(--newCommunityTheme-widgetColors-sidebarWidgetBackgroundColor);border-radius:4px;padding:12px;position:relative;width:auto} Game data exports will becoming later as the technical changes in addition to regular changes take some more time. The Incubated item drops after killing a specific number of monsters. Anomalous Venom Gyre Anomalous Venom Gyre is an Alternate Quality gem of Venom Gyre. These projectiles return to you and can be caught, which can all be launched by using Whirling Blades . A few questions for discussion:Would it be better to go for lots of projectiles/ attack speed so you can max your stored projectiles, and use whirling blades as often as possible?Or to focus more on the number of enemies hit per use (chain/ pierce), so you can maximize poison damage?Projectile speed and pierce for screen clear?Crit for poison damage? What a Chad. Please consider helping keep the wiki up to date. Venom Gyre and Spectral Throw seem pretty similar playstyle-wise and I am considering starting a dex stacking claw build using either of the two but cannot decide. Duration is proportional to the projectile speed. [3.18] Spectral Throw, At Its Finest | 168M DPS | Dex Stack | All Content. Nice pseudo rule 10. Supports projectile skills, and any other skills that chain. You throw a copy of it to pierce all the enemies in its way before returning to you. Spectral Throw has the following alternate skill effects: Throws a spectral copy of your melee weapon. poe helmet enchant chance poe helmet enchant chance. TLDR; What do you think is the best way to use Venom Gyre. Venom Gyre is a claw/dagger attack skill that throws a projectile that deals chaos damage with a chance to poison. Spectral Throw is an attack skill. Moribund, he gazed upon the journey taken as blood trickled down his chin. [3.7] Dreamfeather Machine | Champion/Gladiator -, Last edited by loczek123 on Dec 3, 2019, 1:19:36 PM, Last edited by loczek123 on Sep 9, 2019, 2:09:58 PM.

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venom gyre vs spectral throw